Technobabylon Review

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This is the review for Technobabylon which is available to buy from the 21st May 2015. Produced by Wadjeteye in partnership with James Dearden of Technocrat Games I had the pleasure of reviewing a game full to the brim of murder, mystery and mindjackers!

So what is Technobabylon? In Wadjeteyes own words Technobabylon ‘takes place in a dystopian cyberpunk future where genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. Its all-seeing CEL police force keeps tabs on everyone… including three people who are about to meet their maker.’

The premise sounds both unique and intriguing and it was with much hope that I entered the world of Technobabylon.

Immediately the scene was set and the tension felt, the music blends perfectly with the cyberpunk style art and I am engrossed in how the story will unfold. After a cut scene you start as Latha Sesame with an urgent need to escape your apartment.

As per many of Wadjeteye’s previous games there is more than one playable character. In Technobabylon there are three, Charlie Regis and Dr. Max Lao who are CEL agents investigating a serial Mindjacker and Latha Sesame an agoraphobic net addict who seems to be the next target however Charlie’s past is also catching up with him.

Throughout the game the plot is well paced and each playable character’s story interacts and blends with each other’s perfectly. Each part of the game is relevant to every other part and not one action is redundant. This in itself is amazing.

The art is simply beautiful. I loved the world it was set in and each aspect is very immersive. Wadjeteye have blended the art, style and music without fault.

I won’t spoilt the ending however I will say it suits the game and players will not be left unsatisfied.

The puzzles throughout the game are varied with some easier than others. It is very easy to get frustratingly stuck at some points but once you figure the puzzle out, it does make sense as to how you got there. There is sound logic to every puzzle, even if you cannot think of it straight away.

The voice overs as usual are perfect. Each voice matches each character and every sentence is embedded with emotion. Wadjeteye are known for their impeccable voice work and the voice cast on Technobabylon doesn’t disappoint.

This game feels darker than previous games, most likely due to the important questions that Technobabylon gets the player to think about.

I won’t lie, I am a huge Wadjeteye fan, however I can put my hand on my heart and say I have enjoyed this game immensely and even more so than I imagined. It is in my humble opinion one of Wadjeteyes best standalone games.

Fun fact: Technobabylon was originally a free game produced in episodes by James Dearden of Technocrat Games prior to Wadjeteye assisting James Dearden turn it into one full length game.

9/10

4.5 / 5 stars     

Claire is the editor for Creative Gaming and the occasional reviewer. She's a big fan of point and click adventures and visual novels - So whenever one comes up for review, chances are she's on it.

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