To be honest, I did not know what I was getting myself into when I started playing Supreme League of Patriots, having shied away from the press about it. From the title and opening graphics, I could tell this was going to be a humorous game, which can be quite the difficult one to make.
And unfortunately, the humour really wasn’t to my tastes, which made it quite the drag to get through. It is very dry humour and pokes fun at a myriad of things, from social issues to breaking the fourth wall and making light of other adventure games. I can appreciate that that is just what some people like, but I was not laughing out loud (and instead face-palming when the ‘flamboyantly gay’ superhero came out).
As previously mentioned, the game mocks other games in the genre for the use of boring and cliché puzzles such as ‘find the hidden object’, ‘spot the difference’ and ‘put the torn paper back together again’, and instead says that they should focus on better meaningful puzzles and more character interaction. While I fully agree with the sentiment, I wish there was a deeper plot pulling everything together too.
While the story and humour may not be what I personally look for in a game, I can certainly appreciate the efforts that were spent elsewhere. For the most part, puzzles are clever and well thought out. Apart from a few annoyances, the tasks are pleasing to solve. The characters are all written well enough, with each being unique in their interactions.
The majority of characters are also very well voice acted. Normally when I say this, I will forgive the odd NPC, but unfortunately I thought the performance for the main characters, Kyle and Melvin, could have done with more work. Melvin’s performance could be attributed to him being the dead pan British fella, but Kyle’s just felt poor.
The game also feels so very slow. Kyle moves at a very sluggish pace, despite the wonderful upbeat music playing in the background. The interactions can be slow, with a second felt wasted waiting for the graphics to pop up and the dialogue to begin each time. While I can understand Kyle being a slow yet lovable dimwit, I think the pacing of the game should match the theme and music that we are shown. Perhaps one thing they could have done to improve this is not having to talk to Mell after almost every (mundane) task.
The UI is bold and bright, yet functional, which I am very pleased for. The graphics, while occasionally slow on the animations, all look very nice and suit the comic-book feel very well. The music is composed very well too, being upbeat and fun and once again reinforcing the themes of the game. I think it is fair to say that the arts department did a great job.
As you can see, Supreme League of Patriots really was not my cup of tea. I think if the humour appeals to you, then you will very much enjoy the game, but since some of it can be seen as political commentary, it really has to tread carefully with its audience. I think with a little more focus on writing and direction, this could have been a better game. But, as it is, I find it hard to recommend over other Phoenix Online Studios other titles, despite the things that it does right.