SQUIDS Odyssey made its console debut on Wii U in May 2014 and we fell for its cephalopod charms, but stated that play was better suited to the gamepad screen. Now the game has released for 3DS and the game has made a full portability circle (Originally released for mobiles, then being ported to the Nintendo console and now back to a portable platform), can the Nintendo handheld claim the definite version of SQUIDS, or is it a bit fishy?
Firstly, it’s worth mentioning that us European gamers are able to buy the Nintendo 3DS version of SQUIDS Odyssey and get the Wii U version for free! (Your Wii U and Nintendo 3DS must be linked with the same Nintendo Network ID to take advantage of this promotion and it is valid in Europe only). It’s a fantastic move by The Game Bakers and is something we’d love to see more of.
SQUIDS Odyssey itself remains largely unchanged from the Wii U port – no content is cut, nor is any content made available exclusively to its console (ie. The 3DS version doesn’t include any ‘3DS only’ levels, nor does the Wii U version).
Likewise the gameplay remains identical – with you either aiming with the 3DS’ joystick, or flicking your cephalopod using the stylus and the bottom screen towards enemies. The stylus option works a lot better on the 3DS as the ‘aiming’ is done using the 3DS’ bottom screen while the map\action view is on the top screen. Separating them out between the screens works very well and gives you a lot more control over your stylus aimed shots while making the control scheme feel a lot more natural.
Unfortunately the bottom screen is essentially only utilised for aiming and menu navigation. Both of these things it excels at but when you’re trying to zoom out to see a wider view of the current level but are stuck to looking at the top screen, you’ll long to be able to drag your view around using the bottom screen.
Having seen the beautiful graphics on the Wii U version, I was slightly disappointed by the 3DS’ graphics. The background scenes are still gorgeous, but the character models in particular have suffered in the process of the port. Still, on its own merits it’s still a very passable presentation – It’s only in comparison to the Wii U version that you’ll know just how beautiful the game can look.
Overall the 3DS version of SQUIDS Odyssey loses none of its charm and is obviously very well suited to portable play. Whether or not it’s the definite version of SQUIDS will be determined on what type of gamer you are. If you’re a handheld gamer and your gaming time is limited to when you’re on the go, you have no reason not to try SQUIDS Odyssey.
+ Fun and different approach to strategy RPG’s
+ Lots of depth to the combat
- Bottom screen could be utilised now
– Difficulty spikes could put off younger audience